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PokéIsaac floors

Classic mode is 30 floors: five areas, then the same five again with new names and tougher enemies, until Armored Mewtwo on floor 30. Here is what each area throws at you and which Pokémon types to bring.

Ask the Coach Tell it your Pokémon, your items and your floor: it says what to take, which deal to make and how to beat the boss.

Floor by floor

FloorAreaBossEnemy healthItems unlocked
1Viridian ForestBeedrillButterfreePinsirScytherVenomothVileplume×1.00Tier 1
2Mt. MoonOnixGolemKabutopsSteelixAerodactylTyranitar×1.11
3Pokémon TowerGengarMarowakDusknoirChandelureSpiritomb×1.25
4Cinnabar MansionMukWeezingArcanineMagmortarElectivireHoundoom×1.41Tier 2
5Cerulean CaveMewtwo×1.59
6Shadow Forest 2Any floor boss×1.80
7Lunar Grotto 2Any floor boss×2.03
8Cursed Tower 2Any floor boss×2.29
9Ruined Mansion 2Any floor boss×2.57Tier 3
10Cerulean Abyss 2Mega-Banette Mega boss×2.87
11Shadow Forest 3Any floor boss×3.20
12Lunar Grotto 3Any floor boss×3.55
13Cursed Tower 3Any floor boss×3.93
14Ruined Mansion 3Any floor boss×4.33
15Cerulean Abyss 3MewtwoMew×4.75Tier 4
16Shadow Forest 4Any floor boss×5.20
17Lunar Grotto 4Any floor boss×5.67
18Cursed Tower 4Any floor boss×6.17
19Ruined Mansion 4Any floor boss×6.69
20Cerulean Abyss 4Mega-Eelektross Mega boss×7.23
21Shadow Forest 5Any floor boss×7.80
22Lunar Grotto 5Any floor boss×8.39
23Cursed Tower 5Any floor boss×9.01
24Ruined Mansion 5Any floor boss×9.65
25Cerulean Abyss 5MewtwoMew×10.31
26Shadow Forest 6Any floor boss×11.00
27Lunar Grotto 6Any floor boss×11.71
28Cursed Tower 6Any floor boss×12.45
29Ruined Mansion 6Any floor boss×13.21
30Cerulean Abyss 6Mewtwo Acorazado Armored Mewtwo×13.99

Enemies also hit harder: half a heart more from floor 11, a full heart more from floor 21. Bosses get ×2.5 health by floor 10, ×6 by 20 and ×12 by 30, then adjust to how strong your run is.

PokéIsaac floor 1 card: Viridian Forest, Bug 31 % and Poison 19 %, Pikachu ×1.01 attack and ×0.95 defense
The card at the start of each floor shows its types and how your team fares (here Pikachu in Viridian Forest).

Viridian Forest

Enemy types: Bug 31 % · Poison 19 % · Grass 19 % · Normal 17 % · Flying 14 %

Best attacking types: Fire ×1.25 · Flying ×1.25 · Rock ×1.23 · Ice ×1.17. Takes least damage: Steel ×0.67 · Poison ×0.77 · Ghost ×0.78.

Bosses: Beedrill, Butterfree, Pinsir, Scyther, Venomoth, Vileplume.

Caterpie
Caterpie BugWanders aimlessly; get close and it comes for you. Health 8, contact ½ heart.
Weedle
Weedle PoisonCircles you and charges when close. Health 8, contact ½ heart.
Rattata
Rattata NormalCircles you and charges when close. Health 9, contact ½ heart.
Pidgey
Pidgey FlyingFlies erratically and shoots. Health 10, contact ½ heart.
Oddish
Oddish GrassKeeps its distance, circles and leads its aim. Health 12, contact ½ heart.
Paras
Paras BugCircles you and charges when close. Health 14, contact ½ heart.
Spearow
Spearow FlyingFlies erratically and shoots. Health 9, contact ½ heart.
Venonat
Venonat PoisonKeeps its distance, circles and leads its aim. Health 14, contact ½ heart.
Ekans
Ekans PoisonCharges at you in a straight line. Health 16, contact ½ heart.
Sentret
Sentret NormalCircles you and charges when close. Health 10, contact ½ heart.
Hoothoot
Hoothoot FlyingFlies erratically and shoots. Health 12, contact ½ heart.
Ledyba
Ledyba BugFlies erratically and shoots. Health 9, contact ½ heart.
Spinarak
Spinarak BugKeeps its distance, circles and leads its aim. Health 12, contact ½ heart.
Wurmple
Wurmple BugWanders aimlessly; get close and it comes for you. Health 8, contact ½ heart.
Seedot
Seedot GrassCharges at you in a straight line. Health 14, contact ½ heart.
Bidoof
Bidoof NormalCircles you and charges when close. Health 14, contact ½ heart.
Budew
Budew GrassKeeps its distance, circles and leads its aim. Health 10, contact ½ heart.
Bellsprout
Bellsprout GrassDoesn't move: shoots nonstop. Health 12, contact ½ heart.
Metapod
Metapod BugWanders aimlessly; get close and it comes for you. Health 24, contact ½ heart.
Kakuna
Kakuna PoisonWanders aimlessly; get close and it comes for you. Health 22, contact ½ heart.
Shroomish
Shroomish GrassDoesn't move: shoots nonstop. Health 14, contact ½ heart.
Nincada
Nincada BugHides underground and bursts out. Health 12, contact ½ heart.

Mt. Moon

Enemy types: Rock 27 % · Ground 27 % · Poison 9 % · Fairy 6 % · Water 6 % · Steel 6 % · Ice 6 % · Psychic 6 % · Fighting 3 % · Bug 3 %

Best attacking types: Water ×1.25 · Grass ×1.24 · Ground ×1.20 · Steel ×1.16. Takes least damage: Water ×0.94 · Ground ×0.94 · Steel ×0.94.

Bosses: Onix, Golem, Kabutops, Steelix, Aerodactyl, Tyranitar.

Zubat
Zubat PoisonFlies erratically and shoots. Health 9, contact ½ heart.
Geodude
Geodude RockCharges at you in a straight line. Health 26, contact ½ heart.
Diglett
Diglett GroundHides underground and bursts out. Health 12, contact ½ heart.
Sandshrew
Sandshrew GroundCharges at you in a straight line. Health 18, contact ½ heart.
Clefairy
Clefairy FairyKeeps its distance, circles and leads its aim. Health 18, contact ½ heart.
Kabuto
Kabuto RockCircles you and charges when close. Health 16, contact ½ heart.
Omanyte
Omanyte WaterKeeps its distance, circles and leads its aim. Health 16, contact ½ heart.
Aron
Aron SteelCharges at you in a straight line. Health 22, contact ½ heart.
Larvitar
Larvitar RockCircles you and charges when close. Health 20, contact ½ heart.
Phanpy
Phanpy GroundCharges at you in a straight line. Health 24, contact ½ heart.
Swinub
Swinub IceCircles you and charges when close. Health 16, contact ½ heart.
Woobat
Woobat PsychicFlies erratically and shoots. Health 10, contact ½ heart.
Machop
Machop FightingCircles you and charges when close. Health 22, contact 1 ♥.
Paras
Paras BugCircles you and charges when close. Health 14, contact ½ heart.
Graveler
Graveler RockCharges at you in a straight line. Health 36, contact 1 ♥.
Rhyhorn
Rhyhorn GroundCharges at you in a straight line. Health 32, contact 1 ♥.
Nosepass
Nosepass RockDoesn't move: shoots nonstop. Health 26, contact ½ heart.
Roggenrola
Roggenrola RockDoesn't move: shoots nonstop. Health 22, contact ½ heart.
Drilbur
Drilbur GroundHides underground and bursts out. Health 16, contact ½ heart.
Trapinch
Trapinch GroundHides underground and bursts out. Health 14, contact ½ heart.

Pokémon Tower

Enemy types: Ghost 59 % · Psychic 18 % · Dark 12 % · Ground 9 % · Poison 3 %

Best attacking types: Ghost ×1.34 · Dark ×1.34 · Fairy ×1.05 · Water ×1.04. Takes least damage: Dark ×0.71 · Normal ×0.81 · Bug ×0.97.

Bosses: Gengar, Marowak, Dusknoir, Chandelure, Spiritomb.

Gastly
Gastly GhostPasses through walls and fades out at times. Health 14, contact ½ heart.
Haunter
Haunter GhostPasses through walls and fades out at times. Health 24, contact ½ heart.
Drowzee
Drowzee PsychicKeeps its distance, circles and leads its aim. Health 20, contact ½ heart.
Cubone
Cubone GroundKeeps its distance, circles and leads its aim. Health 20, contact ½ heart.
Misdreavus
Misdreavus GhostFlies erratically and shoots. Health 16, contact ½ heart.
Duskull
Duskull GhostPasses through walls and fades out at times. Health 18, contact ½ heart.
Shuppet
Shuppet GhostPasses through walls and fades out at times. Health 14, contact ½ heart.
Sableye
Sableye DarkTeleports away from you and shoots. Health 24, contact ½ heart.
Litwick
Litwick GhostFlies erratically and shoots. Health 14, contact ½ heart.
Yamask
Yamask GhostPasses through walls and fades out at times. Health 18, contact ½ heart.
Murkrow
Murkrow DarkFlies erratically and shoots. Health 14, contact ½ heart.
Spoink
Spoink PsychicCircles you and charges when close. Health 16, contact ½ heart.
Phantump
Phantump GhostWanders aimlessly; get close and it comes for you. Health 22, contact ½ heart.
Zubat
Zubat PoisonFlies erratically and shoots. Health 9, contact ½ heart.
Hypno
Hypno PsychicKeeps its distance, circles and leads its aim. Health 30, contact ½ heart.
Banette
Banette GhostPasses through walls and fades out at times. Health 28, contact ½ heart.
Natu
Natu PsychicTeleports away from you and shoots. Health 16, contact ½ heart.
Golett
Golett GroundCircles you and charges when close. Health 34, contact 1 ♥.
Dusclops
Dusclops GhostKeeps its distance, circles and leads its aim. Health 34, contact ½ heart.
Mismagius
Mismagius GhostFlies erratically and shoots. Health 30, contact ½ heart.

Cinnabar Mansion

Enemy types: Fire 41 % · Poison 30 % · Electric 16 % · Normal 5 % · Dark 5 % · Fighting 3 %

Best attacking types: Ground ×1.43 · Water ×1.20 · Rock ×1.19 · Psychic ×1.14. Takes least damage: Rock ×0.76 · Dragon ×0.81 · Ground ×0.85.

Bosses: Muk, Weezing, Arcanine, Magmortar, Electivire, Houndoom.

Koffing
Koffing PoisonFlies erratically and shoots. Health 18, contact ½ heart.
Grimer
Grimer PoisonCircles you and charges when close. Health 28, contact ½ heart.
Growlithe
Growlithe FireCharges at you in a straight line. Health 22, contact ½ heart.
Magmar
Magmar FireKeeps its distance, circles and leads its aim. Health 32, contact 1 ♥.
Ponyta
Ponyta FireCharges at you in a straight line. Health 22, contact ½ heart.
Vulpix
Vulpix FireKeeps its distance, circles and leads its aim. Health 18, contact ½ heart.
Slugma
Slugma FireCircles you and charges when close. Health 24, contact ½ heart.
Houndour
Houndour DarkCharges at you in a straight line. Health 22, contact ½ heart.
Magnemite
Magnemite ElectricDoesn't move: shoots nonstop. Health 16, contact ½ heart.
Numel
Numel FireCharges at you in a straight line. Health 26, contact ½ heart.
Croagunk
Croagunk PoisonCircles you and charges when close. Health 22, contact 1 ♥.
Stunky
Stunky PoisonKeeps its distance, circles and leads its aim. Health 18, contact ½ heart.
Litleo
Litleo FireCharges at you in a straight line. Health 22, contact ½ heart.
Trubbish
Trubbish PoisonCircles you and charges when close. Health 24, contact ½ heart.
Ditto
Ditto NormalCopies your look and your shots. Health 20, contact ½ heart.
Machop
Machop FightingCircles you and charges when close. Health 22, contact 1 ♥.
Porygon
Porygon NormalTeleports away from you and shoots. Health 24, contact ½ heart.
Electabuzz
Electabuzz ElectricKeeps its distance, circles and leads its aim. Health 32, contact 1 ♥.
Electrode
Electrode ElectricCircles you and charges when close. Health 18, contact ½ heart.
Torkoal
Torkoal FireDoesn't move: shoots nonstop. Health 30, contact ½ heart.
Rotom
Rotom ElectricTeleports away from you and shoots. Health 24, contact ½ heart.
Elekid
Elekid ElectricKeeps its distance, circles and leads its aim. Health 20, contact ½ heart.

Cerulean Cave

Enemy types: Poison 18 % · Fighting 12 % · Dragon 12 % · Ground 12 % · Psychic 9 % · Steel 9 % · Ghost 6 % · Fire 6 % · Water 6 % · Dark 6 % · Normal 3 %

Best attacking types: Ground ×1.17 · Psychic ×1.07 · Ice ×1.05 · Ghost ×1.05. Takes least damage: Flying ×0.92 · Water ×0.93 · Bug ×0.95.

Bosses: Mewtwo.

Golbat
Golbat PoisonFlies erratically and shoots. Health 24, contact ½ heart.
Machoke
Machoke FightingCircles you and charges when close. Health 42, contact 1 ♥.
Kadabra
Kadabra PsychicTeleports away from you and shoots. Health 26, contact ½ heart.
Haunter
Haunter GhostPasses through walls and fades out at times. Health 24, contact ½ heart.
Arbok
Arbok PoisonCharges at you in a straight line. Health 40, contact 1 ♥.
Dragonair
Dragonair DragonFlies erratically and shoots. Health 36, contact ½ heart.
Golduck
Golduck WaterKeeps its distance, circles and leads its aim. Health 34, contact ½ heart.
Gligar
Gligar GroundFlies erratically and shoots. Health 30, contact ½ heart.
Sneasel
Sneasel DarkCharges at you in a straight line. Health 30, contact 1 ♥.
Magmar
Magmar FireKeeps its distance, circles and leads its aim. Health 32, contact 1 ♥.
Growlithe
Growlithe FireCharges at you in a straight line. Health 22, contact ½ heart.
Machamp
Machamp FightingCircles you and charges when close. Health 55, contact 1 ♥.
Alakazam
Alakazam PsychicTeleports away from you and shoots. Health 38, contact ½ heart.
Rhydon
Rhydon GroundCharges at you in a straight line. Health 60, contact 1 ♥.
Lairon
Lairon SteelCharges at you in a straight line. Health 55, contact 1 ♥.
Gabite
Gabite DragonCharges at you in a straight line. Health 44, contact 1 ♥.
Skarmory
Skarmory SteelFlies erratically and shoots. Health 40, contact ½ heart.
Shelgon
Shelgon DragonWanders aimlessly; get close and it comes for you. Health 60, contact 1 ♥.
Metang
Metang SteelTeleports away from you and shoots. Health 44, contact ½ heart.
Lucario
Lucario FightingKeeps its distance, circles and leads its aim. Health 46, contact 1 ♥.
Zangoose
Zangoose NormalCircles you and charges when close. Health 40, contact 1 ♥.
Seviper
Seviper PoisonCharges at you in a straight line. Health 40, contact 1 ♥.
Hippopotas
Hippopotas GroundHides underground and bursts out. Health 34, contact ½ heart.

Floors 6 to 29 reuse these five areas with new names (Shadow Forest, Lunar Grotto, Cursed Tower, Ruined Mansion, Cerulean Abyss) and their enemy mixes. After floor 30 you can keep going in endless mode: ×5 difficulty to floor 40, then +×5 every 10 floors, every floor with its own scenery.